tag:blogger.com,1999:blog-3902725340164986341.post8361557716208284495..comments2024-03-29T01:16:36.641+00:00Comments on Daddy Grognard: Running a Call of Cthulhu pbem - Part TenDaddy Grognardhttp://www.blogger.com/profile/05559857164172090739noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-3902725340164986341.post-42012702440005082922011-06-03T19:55:21.266+01:002011-06-03T19:55:21.266+01:00I agree with Kelvins point here - I can think of s...I agree with Kelvins point here - I can think of several occasions where I've just done away with task rolls after some of the results you three have had and just allowed you to act on an idea or course of action.<br />The end result is the adventure itself bears almost no resemblance to the pre-pub I used as a premise at the beginning........Old4Eyeshttps://www.blogger.com/profile/06382375933399675108noreply@blogger.comtag:blogger.com,1999:blog-3902725340164986341.post-51030727908754264402011-06-03T10:36:25.555+01:002011-06-03T10:36:25.555+01:00I've never liked the neither-one-thing-nor-the...I've never liked the neither-one-thing-nor-the-other aspects of CoC (the stats generate like D&D, the skills are percentile, and characters develop openly), but I do like how simple the whole thing is to execute. Telling, perhaps, that I cut my improvisational teeth on it...Vonhttps://www.blogger.com/profile/12583821960347555993noreply@blogger.comtag:blogger.com,1999:blog-3902725340164986341.post-53991869521877008062011-06-03T10:12:35.725+01:002011-06-03T10:12:35.725+01:00This is why Chaosium's d100 system -- specific...This is why Chaosium's d100 system -- specifically the <i>Cthulhu</i> variant -- is my favourite system. There's enough in there to deal with conflicts and tasks, but in general it gets right out of the way and lets the Keeper get on with it.thekelvingreenhttps://www.blogger.com/profile/01928260185408072124noreply@blogger.com