tag:blogger.com,1999:blog-3902725340164986341.post8488040910404419593..comments2024-02-28T10:22:08.660+00:00Comments on Daddy Grognard: Would it be so terrible if I never rolled to hit again?Daddy Grognardhttp://www.blogger.com/profile/05559857164172090739noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-3902725340164986341.post-57408996308021450952010-11-16T19:38:39.856+00:002010-11-16T19:38:39.856+00:00As a player in yon game of PBeM my view is as long...As a player in yon game of PBeM my view is as long as the players are engaged and feel like they've got something to contribute using skills etc - I've become a bit of a convert to the BRP as a side effect - then the balance finds itself. I've had to rein myself in a few times making adjustments for what might or might not be socially acceptable in the 1920s.Old4Eyeshttps://www.blogger.com/profile/06382375933399675108noreply@blogger.comtag:blogger.com,1999:blog-3902725340164986341.post-30121192137232211772010-11-16T09:15:06.626+00:002010-11-16T09:15:06.626+00:00adventures that consist of nothing but exploration...adventures that consist of nothing but exploration and combat (= most dungeons) quickly bored me even when i was a teenager.<br /><br />sometimes physical conflict can (sometimes even should) be unavoidable, but most of the time there should be other options for the players.<br /><br />on the subject of young gamers, it's true that kids seem to have problems with non-violent solutions. the Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3902725340164986341.post-80034588522157810542010-11-16T05:52:03.633+00:002010-11-16T05:52:03.633+00:00Well, combat avoidance is more realistic, isn'...Well, combat avoidance is more realistic, isn't it? As they say, you can control how a fight starts, but you can't control how it ends! My people definitely like the thinking aspect of the game, with climactic confrontations to punctuate things.Justinhttps://www.blogger.com/profile/01023125641719686613noreply@blogger.comtag:blogger.com,1999:blog-3902725340164986341.post-26746624439293866782010-11-16T00:37:49.440+00:002010-11-16T00:37:49.440+00:00I like non-combat resolutions to situations -- cle...I like non-combat resolutions to situations -- clever negotiations, evasions, a swift Turning of undead or bit of trickery . . . my current players seem to enjoy that too, though some of them get a bit restless if there isn't SOME combat at least every other session -- make that every session if they're deep in a dungeon like Stonehell.Carter Soleshttps://www.blogger.com/profile/01286436801953647693noreply@blogger.comtag:blogger.com,1999:blog-3902725340164986341.post-26683143977062923282010-11-15T23:58:04.652+00:002010-11-15T23:58:04.652+00:00This made me want to find out when I last ran a pr...This made me want to find out when I last ran a proper combat, and after scrolling through the archives on my blog, I think it had to be early last April. Even so, I wouldn't say I run a no-voilence campaign. Rather that most conflicts are played out either as roleplaying-encounters, or in a more narrative mode.<br /><br />And since it's relevant to your post, I play in a men-only group -Haraldhttps://www.blogger.com/profile/09864029225698561023noreply@blogger.com