Just got back from the Wilds, the Ranger is the second of our miniatures to grace the blogosphere. I can't remember where exactly he fits into the Citadel Miniatures range, but the figure lends itself to an individualisation by paint and this is just what's happened here.
My brother Andy, the painter of all the figures that you'll see in this series, has given our Ranger a weatherbeaten look, with the sense that this is a man who has been long in the wilderness. The greying hair, unshaven appearance and the slightly haunted look all speak of long days battling against the elements in places where civilisation is either tenuous or non-existent.
Note also the landscaping of the base - the figure was fixed to a penny to give it greater weight and stability and (if I remember rightly) a large granule of cat litter was used to simulate the stone. I'm sure that Andy will put me straight if that was not the case, but it was many years ago.
This figure is currently serving as Alurax, Junior Grognard's lead character in the Team Adventure sessions. Not to give the game away or anything but he is now known as Ettinslayer. I'll be posting about that at some point this week.
Benbo, 3rd level Fighter/4th level Thief - he who dares.
Galzor, 4th level cleric - mysteriously disappeared along with the Third and his coffin.
Zanurax, 3rd level thief (recovering from being partly eaten by a lion and has now gone to join Merlin)
Olaf, 4th level dwarven fighter, now returning to his clan halls
Merlin, 3rd level thief (called away on the business of the Thieves' Guild)
Adthar, 4th level fighter - currently both an Ettin and a statue
Elador, nth level magic-user - called away on special assignments but will act as mentor and adviser to the team
Galadeus, 2nd level ranger - drowned and then eaten by a shark.....aaaaaand he's BACK! aaaaaaaaand he's dead again.
What I'm DMing for 6 new junior players
Old School Links to Wisdom
Give your d12...
...some Old School love
Call of Cthulhu - visit our wiki
That's what Old School means to me
"These rules are flexible and open to interpretation - designed not to cover all conceivable situations, but to allow good Referees and Players the freedom to create and play games of their own design."
from the Lulu download page for The White Box S&W from BHP
"This game is unlike chess in that the rules are not cut and dried. In many places, they are guidelines and suggested methods only. This is part of the attraction of Advanced Dungeons and Dragons"
Over halfway to 90, I started playing AD&D when the Police were a cool band and Punk was wild. I am a father to a ten-year-old Junior Grognard and have now managed to establish a five-strong gaming group made up of him and four of his friends, ages ranging from 10 to 11. Solidly Old-School.
High fives and natural 20s to you all!