I was having a chat with Mummy Grognard the other day, principally about the new Team Adventure sessions. We've already agreed that following Gygaxian guidelines on females and young in lairs is out - no families to be slaughtered. To be honest, I've never played the females and young option, even back in the day.
She also had misgivings about the boys facing human opponents, since they are playing human characters at present (the demi-human options are going to be filtered in as we progress and - inevitably - have to roll up new characters). Her justification for avoiding human on human action is that we're getting enough of this in the real world and for her (and for the boys as well, I suppose) D&D is an escape from the nastiness of the real world - yes, it contains killing but it's in a fantasy milieu, a conceptual step removed from reality and can be contextualised as such. The logical end of this line of thinking, of course, we thought, would be a game in which the boys played demi-humans to the exclusion of other options - in short, a game with no humans.
Now, that set me thinking - I know that there are campaigns out there where there are no demi-humans or the demi-humans have been redefined so as to be unrecognisable from those contained in the PHB but are there (or have there been) any campaigns where the world contains no humans at all?
What are hirelings good for? - GURPS Dungeon Fantasy 15: Henchmen provides templates for three uses: Allies Hired Help Lower-Point PCs The first are third uses tend to be pretty clear....
6 hours ago